DamageZone
ComponentsMap
DamageZone
Description
A class for generating damage ranges, where players or Bots are damaged when they walk into the range
Usage
Add to an empty object
The volume of the object is the range of action
No other components needed (Collision, Rigidbody, etc.)
Comment
Variables
Name | Type | Description |
---|---|---|
damagePerSecond | float | Damage per second |
balanceDamagePerSecond | float | Impact per second (affects player balance) |