PathfindingRelevantPoint
PathfindingRelevantPoint
Description
Associated Pathfinding Points
These points are used to determine which parts of the navigation grid generated from PathfindingBox to determine which parts of the navigation mesh generated from PathfindingBox are valid.
PathfindingRelevantPoint will automatically find the nearest NAV-MESH surface within 20 meters and mark that surface as a valid path!
Usage
Apply to an empty object
Or just use the Relevant Pathfinding Point.prefab of \Assets\Prefabs\Map Elements\Must Have\Pathfinding(recommended).
Comment
Variables
Name | Type | Description |
---|---|---|
type | enum.Type | type targeted (Ground=Ground, Water=Water) |